仕事概要
Job Duties
Develop high-quality rigs and tools to support animation workflows.
Key Responsibilities
- Collaborate with animators to define rigging requirements
- Create efficient, animator-friendly rigs
- Develop and maintain rigging tools and workflows
- Support rig updates throughout production
- Work with artists to meet technical requirements
応募資格
Skills & Requirements
- 3+ years of rigging experience (games/film)
- Strong rigging skills in Maya
- Solid understanding of anatomy
- Python scripting proficiency
- Strong communication and teamwork skills
- Problem-solving ability and forward planning mindset
- Efficiency-driven
歓迎条件
Preferred Skills
- 5+ years of rigging experience
- Maya Python and/or C++ API knowledge
- Experience with PyQt and MotionBuilder workflows
- Knowledge of cloth simulation and secondary dynamics
- Understanding of game production pipelines
- Japanese proficiency or willingness to learn
- Familiarity with Capcom titles
