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仕事概要

Job Duties
Develop high-quality rigs and tools to support animation workflows.

Key Responsibilities

  • Collaborate with animators to define rigging requirements
  • Create efficient, animator-friendly rigs
  • Develop and maintain rigging tools and workflows
  • Support rig updates throughout production
  • Work with artists to meet technical requirements

応募資格

Skills & Requirements

  • 3+ years of rigging experience (games/film)
  • Strong rigging skills in Maya
  • Solid understanding of anatomy
  • Python scripting proficiency
  • Strong communication and teamwork skills
  • Problem-solving ability and forward planning mindset
  • Efficiency-driven

歓迎条件

Preferred Skills

  • 5+ years of rigging experience
  • Maya Python and/or C++ API knowledge
  • Experience with PyQt and MotionBuilder workflows
  • Knowledge of cloth simulation and secondary dynamics
  • Understanding of game production pipelines
  • Japanese proficiency or willingness to learn
  • Familiarity with Capcom titles