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仕事概要

Job Duties
Create and optimize lighting to achieve the game’s artistic vision.

Key Responsibilities

  • Collaborate with Creative and Art Directors to define lighting style
  • Create in-game and cinematic lighting
  • Prototype new lighting workflows with Technical Artists
  • Implement and refine lighting effects (e.g., fog, god rays)
  • Develop post-processing effects (exposure, bloom, color grading)
  • Work with Engineers and TAs to improve workflows

応募資格

Skills & Requirements

  • 3+ years of lighting experience in games/film
  • Strong knowledge of CG lighting techniques and physically based lighting
  • Understanding of materials and light interaction
  • Expertise in lighting theory, color, and composition
  • Knowledge of cinematography principles
  • Strong communication skills and lighting portfolio

歓迎条件

Preferred Skills

  • 5+ years of lighting experience
  • Japanese proficiency or willingness to learn
  • Knowledge of PBR workflows and texturing
  • Familiarity with Capcom titles