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Environment Artist | Japanese NOT required

CAPCOM., CO.LTD Osaka
CAPCOM., CO.LTD

Job Overview

Job Duties
Create high-quality, real-time environment assets and support level production.

Key Responsibilities

  • Develop optimized environment assets for real-time rendering
  • Collaborate with level designers and artists to build environments
  • Follow and improve art workflows and best practices
  • Work with Technical Artists to define pipelines and documentation

Requirements

Skills & Requirements

  • 3+ years of environment art experience (games/film)
  • Proficiency in 2D/3D tools (e.g., Photoshop, Substance Painter, Maya, ZBrush)
  • Strong knowledge of game-ready asset creation and optimization
  • Experience with PBR materials and texturing workflows
  • Strong communication and teamwork skills
  • Ability to create high-quality, photorealistic assets
  • Adaptability to new tools and workflows

Nice to Have

Preferred Skills

  • 5+ years of environment art experience
  • Japanese proficiency or willingness to learn
  • Experience with Substance Designer
  • Knowledge of procedural/parametric workflows
  • Familiarity with Capcom titles