
CAPCOM., CO.LTD
Motion Engineer
Osaka · No Remote · Full-time
Salary応相談
Engineering jobs from game development teams, all in one place. There are 74 listed right now. Capcom, Pocketpair, FromSoftware, WFS, Dimps, ILCA and others say which title and which team each opening is for.

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

Pocketpair, Inc.
Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract
Salary応相談

ILCA Inc.
Tokyo/Nagoya/Kyoto/Kobe · primarily office-based · Full-time or Contract
Salary応相談

ILCA Inc.
Tokyo/Kobe · primarily office-based · Full-time or Contract
Salary応相談

ILCA Inc.
Kobe · primarily office-based · Full-time or Contract
Salary応相談

ILCA Inc.
Tokyo/Kyoto · primarily office-based · Full-time or Contract
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

WFS Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談


CAPCOM., CO.LTD
Tokyo · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談



CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談


Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談

Dimps Inc.
Osaka · primarily office-based · Fixed-term contract employee
Salary応相談


ILCA Inc.
Tokyo · primarily office-based · Full-time or Contract
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

ILCA Inc.
Tokyo/Kyoto · primarily office-based · Full-time or Contract
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談

Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談


Applibot, Inc.
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談

ARSTECH GUILD Inc.
Tokyo · primarily office-based · Full-time

ARSTECH GUILD Inc.
Tokyo · primarily office-based · Full-time

ARSTECH GUILD Inc.
Tokyo · primarily office-based · Full-time

ARSTECH GUILD Inc.
Tokyo · primarily office-based · Full-time

FromSoftware, Inc.
Tokyo · No Remote · Full-time
Salary 応相談 ※経験・技術力を考慮し、相談の上決定いたします。

FromSoftware, Inc.
Tokyo · No Remote · Full-time
Salary応相談 ※経験・技術力を考慮し、相談の上決定いたします。

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談


CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談
"Game development" covers a lot of different work. Job titles differ between companies, so it is quicker to search by the area you want to work on.
3D Artist / Environment Artist / Character Artist (Modeler) / VFX Artist / Cutscene Designer / UI/UX Designer / Sound Designer / Motion Capture
These come up most often in the requirements of current listings.
What companies look for depends on their size and the kind of game. Large console titles tend to want deep expertise in one area; mobile titles tend to value speed at building while the game is live.
Most current listings are for people with professional experience. If you are an engineer from another industry, C++ or C# experience counts. What you will need to pick up is game-specific knowledge: working with an engine, 3D math, and the performance limits of real hardware.
Showing something that runs helps you move through the selection process. Have your code ready to show, whether that is a personal game project, a game jam entry or a tool on GitHub.
Only in name; the job is almost the same. Companies just label their listings differently.
Most current listings require professional experience. When a job is open to people without experience, it says so in the requirements on the job page.
It depends on the job. Most current listings expect you to work on site. Check the work style on each job page.
Yes. Capcom is headquartered in Osaka and has several Osaka-based jobs listed.