Game development and engineering jobs

Engineering jobs from game development teams, all in one place. There are 74 listed right now. Capcom, Pocketpair, FromSoftware, WFS, Dimps, ILCA and others say which title and which team each opening is for.

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74

Game Development jobs74

Pocketpair, Inc.

Pocketpair, Inc.

Game Engineer (Unreal Engine)

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Applibot, Inc.

Applibot, Inc.

3D Modeling Artist

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

WFS Inc.

WFS Inc.

Lead Cutscene Designer (Cutscene Director Candidate) – Heaven Burns Red

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

WFS Inc.

WFS Inc.

Lead Game Planner (Feature Development) – New Game Project

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

3D Artist

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

UI Artist

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

Game Engineer(Unity)

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

Palworld 2D Artist

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

Game Director

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

Planner

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

Pocketpair, Inc.

Pocketpair, Inc.

Technical Artist

Tokyo · Available (to be decided based on job responsibilities) · Full-time or Contract

Salary応相談

ILCA Inc.

ILCA Inc.

Planner

Tokyo/Kyoto · primarily office-based · Full-time or Contract

Salary応相談

Dimps Inc.

Dimps Inc.

Effect Artist

Osaka · primarily office-based · Fixed-term contract employee

Salary応相談

Dimps Inc.

Dimps Inc.

Animator

Osaka · primarily office-based · Fixed-term contract employee

Salary応相談

Dimps Inc.

Dimps Inc.

Character Model Artist

Osaka · primarily office-based · Fixed-term contract employee

Salary応相談

WFS Inc.

WFS Inc.

VFXアーティスト

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

WFS Inc.

WFS Inc.

3D Artist (Character)

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

WFS Inc.

WFS Inc.

3D Artist (Background)

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

WFS Inc.

WFS Inc.

3D Motion Artist (Lead Candidate)

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

CAPCOM., CO.LTD

CAPCOM., CO.LTD

Technical Animator/Rigger

Tokyo/Osaka · No Remote · Full-time

Salary応相談

Applibot, Inc.

Applibot, Inc.

Facial Rigger

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

Applibot, Inc.

Applibot, Inc.

Character Designer

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

Applibot, Inc.

Applibot, Inc.

3D Motion Designer

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

Dimps Inc.

Dimps Inc.

Planner

Osaka · primarily office-based · Fixed-term contract employee

Salary応相談

Applibot, Inc.

Applibot, Inc.

Lead UI Artist (Game)

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

CAPCOM., CO.LTD

CAPCOM., CO.LTD

Sound Designer (Game Development / Sound Effects)

Tokyo/Osaka · No Remote · Full-time

Salary応相談

Applibot, Inc.

Applibot, Inc.

Rigging Artist (Lead Candidate)

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

Applibot, Inc.

Applibot, Inc.

Art Director

Tokyo · Hybrid · Full-time employee (may start as a contract employee)

Salary応相談

FromSoftware, Inc.

FromSoftware, Inc.

Game Planner 

Tokyo · No Remote · Full-time

Salary 応相談  ※経験・技術力を考慮し、相談の上決定いたします。

FromSoftware, Inc.

FromSoftware, Inc.

Rigging Artist

Tokyo · No Remote · Full-time

Salary応相談 ※経験・技術力を考慮し、相談の上決定いたします。

Roles in game development

"Game development" covers a lot of different work. Job titles differ between companies, so it is quicker to search by the area you want to work on.

Building the game itself

Technology behind development

Design and direction

Art and visuals

3D Artist / Environment Artist / Character Artist (Modeler) / VFX Artist / Cutscene Designer / UI/UX Designer / Sound Designer / Motion Capture

Experience companies look for

These come up most often in the requirements of current listings.

  • C++ / C# C++ for console and large-scale titles, C# for Unity projects
  • Unreal Engine / Unity Most jobs ask for hands-on experience with one of the two
  • Team development Working on a shared codebase with Git or Perforce
  • A specialist area Rendering, physics, networking, tools and so on

What companies look for depends on their size and the kind of game. Large console titles tend to want deep expertise in one area; mobile titles tend to value speed at building while the game is live.

Getting into game development from another field

Most current listings are for people with professional experience. If you are an engineer from another industry, C++ or C# experience counts. What you will need to pick up is game-specific knowledge: working with an engine, 3D math, and the performance limits of real hardware.

Showing something that runs helps you move through the selection process. Have your code ready to show, whether that is a personal game project, a game jam entry or a tool on GitHub.

FAQ

Q.Is a game engineer different from a game programmer?

Only in name; the job is almost the same. Companies just label their listings differently.

Q.Are there jobs open to people without experience?

Most current listings require professional experience. When a job is open to people without experience, it says so in the requirements on the job page.

Q.Can I work remotely?

It depends on the job. Most current listings expect you to work on site. Check the work style on each job page.

Q.Are there jobs outside Tokyo?

Yes. Capcom is headquartered in Osaka and has several Osaka-based jobs listed.