Creative jobs (art and design)

Jobs for the people who create how games look. There are 14 listed right now. Roles are split by stage of production, such as modeling, animation, rigging and lighting.

Open jobs
14

Creative jobs14

CAPCOM., CO.LTD

CAPCOM., CO.LTD

[Osaka-based] Character Modeler

Osaka · No Remote · Full-time

Salary応相談

CAPCOM., CO.LTD

CAPCOM., CO.LTD

[Osaka-based] UI/UX Designer

Osaka · No Remote · Full-time

Salary応相談

CAPCOM., CO.LTD

CAPCOM., CO.LTD

Lighting Artist

Tokyo/Osaka · No Remote · Full-time

Salary応相談

ARSTECH GUILD Inc.

ARSTECH GUILD Inc.

Rigger (Leader Candidate)

Tokyo · primarily office-based · Full-time

ARSTECH GUILD Inc.

ARSTECH GUILD Inc.

Art Manager (High Class)

Tokyo · primarily office-based · Full-time

FromSoftware, Inc.

FromSoftware, Inc.

Character 3D graphic Artist

Tokyo · No Remote · Full-time

Salary応相談:経験・技術力を考慮し、相談の上決定いたします。

Browse by role

Listed in the order of the production pipeline.

About your portfolio

Art and design roles almost always ask for a portfolio. What matters is not how many pieces you include but whether it is clear which stages you handled. For team projects, state exactly which part was yours. List the tools you used too (Maya, Blender, 3ds Max, ZBrush, Substance, Photoshop and so on).