
CAPCOM., CO.LTD
Technical Artist
Tokyo/Osaka · No Remote · Full-time
Salary応相談
Jobs for the people who create how games look. There are 14 listed right now. Roles are split by stage of production, such as modeling, animation, rigging and lighting.

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談

CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談



CAPCOM., CO.LTD
Osaka · No Remote · Full-time
Salary応相談


CAPCOM., CO.LTD
Tokyo/Osaka · No Remote · Full-time
Salary応相談


ARSTECH GUILD Inc.
Tokyo · primarily office-based · Full-time


FromSoftware, Inc.
Tokyo · No Remote · Full-time
Salary応相談:経験・技術力を考慮し、相談の上決定いたします。

FromSoftware, Inc.
Tokyo · No Remote · Full-time
Salary応相談 ※経験・技術力を考慮し、相談の上決定いたします。

FromSoftware, Inc.
Tokyo · No Remote · Full-time
Salary応相談 ※経験・技術力を考慮し、相談の上決定いたします。
Listed in the order of the production pipeline.
Art and design roles almost always ask for a portfolio. What matters is not how many pieces you include but whether it is clear which stages you handled. For team projects, state exactly which part was yours. List the tools you used too (Maya, Blender, 3ds Max, ZBrush, Substance, Photoshop and so on).