
Applibot, Inc.
3D Modeling Artist
Tokyo · Hybrid · Full-time employee (may start as a contract employee)
Salary応相談
Creator World lists game 3D modeler jobs from Capcom, Applibot, Dimps and others. There are 3 listed right now. Most are dedicated character modeling roles, based in both Osaka and Tokyo. Each listing says what kind of title you would work on and why the role is open.
A 3D modeler builds the characters and environments that appear in a game as 3D data.
Whether you focus on characters or also handle environments depends on the company. Most current listings are for character models. Dedicated environment roles are on the environment artist page.
Most current listings ask for professional 3D experience in games or film. Without that, your portfolio is almost everything.
Reviewers look at more than the finished render. They also check your wireframes (how you lay out polygons), how your textures are organized, and whether the data stays within what a game can handle. Show wireframes and polygon counts alongside your final images. We cover what reviewers look at in What do game companies really want in a portfolio? (in Japanese).
The usual route is from modeling to lead modeler, setting quality standards and overseeing the team's work. From there, some become an art director in charge of all the visuals, while others move into production pipelines as a technical artist.
Most current listings require professional experience. When a job is open to people without experience, it says so in the requirements on the job page.
Sometimes, but large-scale game development often assumes Maya. Check the required and preferred qualifications separately on each job page.
A character modeler is a 3D modeler who specializes in characters. This page covers jobs for both.
It depends on the job. Besides full-time roles, some start as fixed-term or contract positions. The details are on each job page.